Category: Usability

  • Mobile First Design

    If you are designing for many screen sizes, where should you begin? Traditionally, most designers will start the design process at desktop size. This is where most content is going to fit in well. Then you figure out how to squeeze it down to a tablet, then a phone. I believe this is the wrong…

  • Apps that grow with you

    It’s difficult to make a good app. But it’s even more difficult to make an app that grows and matures with the user: something that starts off basic and overtime, as more knowledge is shared between you and the app, more in-depth features are revealed to appeal to a more mature, advanced version of you.…